Friday, September 22, 2006

Super Off-Road

For what it's worth, the Lynx could capture the graphics of the arcades with a surprising accuracy. Remember that this was back when the only portable available was the original, green-and-black Game Boy. Seeing color graphics like this was pretty cool.

Too bad the game itself stinks. I can't decide if the fault lies in the over-twitchy steering, or the painfully slow speed and scrolling. Most Lynx games were slow, as though they were rendered with sloggy framerates. It's odd, since the hardware supported fast enough frame rates, alongside all the other bells and whistles.

Anyway, I threw up Super Off-Road as an example of the later Lynx titles that raised our hopes, then crashed them on the rocks below. One of those titles that should have been flawless, and could have in the right hands. At least the artists showed off some killer graphics.

You know, for some weird reason, the only good home version of Super-Off Road ever made was the Super NES version. That one came out at the same time as Street Fighter 2, and was just terrific. Every other home version sucks eggs. What's the deal with that?

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